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Build your own ARG course – [THATCamp Games 2011]

http://goo.gl/LiUBd

Build your own ARG course

Suggestion: make your own Google Doc for your group, and copy whatever helps from this doc into that one.

This document is for participants in our bootcamp to identify courses they’d like to design as an   ARG wrapped around an RPG.

More information on practomime.
Overview of Operation LAPIS

–Roger, Kevin, Steve, Emily, and Mark

Learning objectives: one big, two sub
ARG play objective: generally “Save the world by X”
RPG play objective: narrative object McGuffin style, and/or final product like a report to an authority figure
Outline story-arc of RPG (including time period, setting, characters, etc.)

Integrate mechanics/activities: collect important objects? annotate important primary and/or secondary sources? Role-playing! (Mastery of a learning objective can always be expressed as performance as a master of that learning objective.); collaborative development of role-playing performances; collaborative development of reports/papers/briefings in both layers

Examples


Iliad 9: Learning objectives: 1) Summarize narrative of Iliad 9; 2) analyze speech of Achilles in Iliad 9 in its cultural context; 3) make a comparative analysis of Iliad 9 with modern heroic literature/film

ARG play objective: save UConn by making students aware of the ethical implications of senseless glory-seeking
RPG play objective: save the fictional island of Connos by persuading the greatest warrior …

Build Your Own ARG session notes [THATCamp Games 2011]

Work doc – http://goo.gl/LiUBd


Practomime –
Ancient Epic and Modern Narrative video games – as the bard could not sing the same song on successive nights, so too the Halo player can’t play the same exact level from night to night.

The Plato’s cave model of education needs modification.

Continuous narrative instead of modules.

Map learning objectives to play objectives.

 

Learning objectives: one big, two sub
ARG play objective: generally “Save the world by X”
RPG play objective: narrative object McGuffin style, and/or final product like a report to an authority figure
Outline story-arc of RPG (including time period, setting, characters, etc.)
Integrate mechanics/activities: collect important objects? annotate important primary and/or secondary sources? Role-playing! (Mastery of a learning objective can always be expressed as performance as a master of that learning objective.)

 

My group (Snow Crash ARG):

Objectives:

Read and demonstrate understanding of the novel. (summarize the narrative / identify the key characters)

Defining/understanding cyberpunk as a genre.
Using the novel to help analyze the genre.

Getting the cyberpunk literacy (you don’t know what is going on but you’re ok with it.)
Connect the contemporary context.


ARG Objective:

Discover the power and repercussions of online avatars through discovering and uncovering ‘code words’ of power.

Connecting the metaverse and the real world – what happens in one can influence …